We know virtual reality technology is very new and not a lot of people have had a chance to experience the magic of VR. Since it can be a little daunting to get into virtual reality gaming, we've created an e-book that will help familiarize you with some basic information around VR such as:
Getting Started with VR Gaming
[fa icon="calendar'] Sep 12, 2016 5:25:01 PM / by Taylor Swyter posted in vr games, virtual reality, gaming
Getting Started with VR
[fa icon="calendar'] Sep 11, 2016 10:29:57 PM / by Taylor Swyter posted in vr games, virtual reality, gaming, game development, game design
Virtual Reality is the next big thing in terms of gaming, cinema, and experiences we haven't even thought of yet. If VR is going to live up to it's potential, we need to make it easier to figure out what equipment you'll need to get started.
User Experience in Virtual Reality Games | SwytGames
[fa icon="calendar'] Sep 9, 2016 1:00:00 AM / by Taylor Swyter posted in virtual realit, vr games, gaming, user experience
User experience in virtual reality games is a new realm in the user experience industry that faces a number of challenges we've never dealt with before. This is part of what makes VR so exciting for designers! Watch the video below for more info.
Best Virtual Reality Games of 2016
[fa icon="calendar'] Sep 8, 2016 8:35:23 PM / by Taylor Swyter posted in virtual reality, gaming, game development, game design, gaming graphics, graphics
Finally, VR is here for consumers and we couldn't be more excited! Wether you own the HTC Vive, Oculus Rift, Samsung Gear VR, or Google Cardboard, there is a large selection of games to play. The release of Playstation VR will only expand the list of great titles available at an affordable cost and encourage even more developers to start building great VR games.